Post by Zenks Renway on Aug 24, 2009 21:19:36 GMT
After making the atrocity called Sonic Next-Gen, I have lost all faith in Sonic Team and the Sonic franchise in general. Ironically enough, some of Sonic Team's non-Sonic related games have turned out to be brilliant, like NiGHTs into Dreams (yes, that is actually how nights is spelled in that game), Ristar, and Project Rub (known as Feel the magic in the US, but I'll just call it Project Rub).
Story- Meh. A guy and a girl fall in love but a fat-ass with pink spiky hair kidnaps the girl and the guy has to save her. 4/10
Gameplay- Minigames. Most of them are pure brillance (like the 2nd boss, where you control a car with the touch screen, picking people up, dodging traffic and using said people as missiles to halt a car the girl's being held captive in), a couple are pitifully easy (Like the one where you have to hold the girl's hand and shoot bees occaisonally), and 1 or 2 that are broken (the stealth mini-game, where you have to poke cats to distract guards so a bunch of retards can escape a room). There's even some mini-games that borrow from other Sega games, like the one that's suspiciously reminiscent of Space Channel 5, even to the point of borrowing sound effects from that game.
While the Story Mode can be bested within around 3 hours (there's only 30 mini-games), there's 2 more difficulty settings that'll test your dexterity with the stylus, tons of easter eggs (Hint- like being able to record your voice and play it back on the menu screen), collectible rabbits hidden within the game's many comic-style cutscenes for unlocking extra clothing for the girl (pansy-ish, I know. At least it's better than Stardoll. Oooh, buuurn!) and a Sound Test. In a nutshell, if you like Warioware Touched! (Most of you might have played that first, despite Project Rub being a launch title), you're going to absolutely cherish this. 9/10
Graphics- While there isn't much detail put into the graphics, the graphic style is pretty unique to say the least. All the characters are represented as sillhouettes except for their clothes, giving the game a sort of cel-shaded look. One or two of the character designs are pretty retarded, but other than that, the graphics aren't bad for a launch title. 8/10
Music- The music is uninteresting, J pop-ish and annoying at times. There's only 2 or 3 tunes that are actually worth listening too. At least it's drowned out by the hilarious, and I mean hilarious, sound effects, which mostly consists of retarded-sounding screams and the "RUB IT" yell that sounds throughout each mini-game. 7/10
Appeal- Some may hate the insultingly simple plot, but if you overlook that, you might go back to this every now and then. The only catch? You can't delete save data, so if you lend it to a friend, they may have half the levels already unlocked. Not good. 6/10, depending on if you survive the turgid plot.
Overall- The polar opposite of Kazook (a game I still feel like murdering the developers for making)- fun and cute in bursts.
85%
Story- Meh. A guy and a girl fall in love but a fat-ass with pink spiky hair kidnaps the girl and the guy has to save her. 4/10
Gameplay- Minigames. Most of them are pure brillance (like the 2nd boss, where you control a car with the touch screen, picking people up, dodging traffic and using said people as missiles to halt a car the girl's being held captive in), a couple are pitifully easy (Like the one where you have to hold the girl's hand and shoot bees occaisonally), and 1 or 2 that are broken (the stealth mini-game, where you have to poke cats to distract guards so a bunch of retards can escape a room). There's even some mini-games that borrow from other Sega games, like the one that's suspiciously reminiscent of Space Channel 5, even to the point of borrowing sound effects from that game.
While the Story Mode can be bested within around 3 hours (there's only 30 mini-games), there's 2 more difficulty settings that'll test your dexterity with the stylus, tons of easter eggs (Hint- like being able to record your voice and play it back on the menu screen), collectible rabbits hidden within the game's many comic-style cutscenes for unlocking extra clothing for the girl (pansy-ish, I know. At least it's better than Stardoll. Oooh, buuurn!) and a Sound Test. In a nutshell, if you like Warioware Touched! (Most of you might have played that first, despite Project Rub being a launch title), you're going to absolutely cherish this. 9/10
Graphics- While there isn't much detail put into the graphics, the graphic style is pretty unique to say the least. All the characters are represented as sillhouettes except for their clothes, giving the game a sort of cel-shaded look. One or two of the character designs are pretty retarded, but other than that, the graphics aren't bad for a launch title. 8/10
Music- The music is uninteresting, J pop-ish and annoying at times. There's only 2 or 3 tunes that are actually worth listening too. At least it's drowned out by the hilarious, and I mean hilarious, sound effects, which mostly consists of retarded-sounding screams and the "RUB IT" yell that sounds throughout each mini-game. 7/10
Appeal- Some may hate the insultingly simple plot, but if you overlook that, you might go back to this every now and then. The only catch? You can't delete save data, so if you lend it to a friend, they may have half the levels already unlocked. Not good. 6/10, depending on if you survive the turgid plot.
Overall- The polar opposite of Kazook (a game I still feel like murdering the developers for making)- fun and cute in bursts.
85%